- Feb 4, 2012
- 98
- 18
I was trying to play a game that used the facebook app for auth. This cause the low memkiller to kill off a buch of stuff, now system_server is stuck in some kind of loop and CPU is maxed.
There is nothing really in logcat besides the scheduling of processes for restart.
As far as I can tell gapps, miui, LBE, maps, and of course facebook were killed.
Code:
User 16%, System 83%, IOW 0%, IRQ 0%
User 51 + Nice 0 + Sys 255 + Idle 0 + IOW 0 + IRQ 0 + SIRQ 0 = 306
PID PR CPU% S #THR VSS RSS PCY UID Name
341 0 93% S 91 406276K 76352K fg system system_server
Code:
Mem: 400636K used, 5768K free, 0K shrd, 1808K buff, 60752K cached
CPU: 17.7% usr 82.2% sys 0.0% nic 0.0% idle 0.0% io 0.0% irq 0.0% sirq
Load average: 1.57 4.78 8.71 3/524 31091
PID PPID USER STAT VSZ %VSZ CPU %CPU COMMAND
341 89 system S 396m 99.8 0 96.4 system_server
494 89 system S 311m 78.2 0 1.2 {ndroid.systemui} com.android.syst
There is nothing really in logcat besides the scheduling of processes for restart.
As far as I can tell gapps, miui, LBE, maps, and of course facebook were killed.