Miui for lt26i JB need some help here

Discussion in 'Porting Advice/Help' started by sparxx, Dec 26, 2012.

  1. sparxx

    sparxxMembers

    Oct 21, 2011
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    Hii guys
    I had ported miui jb for Xperia S but the launcher is kinda laggy
    I used nexus s and cm10 as base!!
    Any one has an idea how to make it smoother?

    And another question
    I can port miui using the stock ics as base??

    Sent from my LT26i using Tapatalk 2
     
  2. Acid

    AcidScripting Ninja
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    Aug 20, 2011
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    Stock ICS? And you are building JB? Does it make sense to you?
    Better stay with cm10.

    Wysłane z mojego MI 2
     
  3. sparxx

    sparxxMembers

    Oct 21, 2011
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    the tow question are completly not the same rom !!
    1 question is for the jb rom
    and the second is for another rom i want to know if it possible to build it !!
     
  4. Acid

    AcidScripting Ninja
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    Then yes. Of course. You need a tool called patchrom. You can find it over MIUI github MiCode.

    Wysłane z mojego Nexus 7
     
  5. sparxx

    sparxxMembers

    Oct 21, 2011
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    its need linux :( and i have windows :( so i cant build it ? :(
     
  6. Acid

    AcidScripting Ninja
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    Well, true developers use only Linux as its easy there to do such stuff.


    Wysłane z mojego Nexus 7
     
  7. sparxx

    sparxxMembers

    Oct 21, 2011
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    the miui jb is kinda laggy !! is it laggy on maguro too ?!!!
     
  8. Acid

    AcidScripting Ninja
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    No. It's ok for maguro, grouper or M2.
    No lags.

    Wysłane z mojego MI 2
     
  9. sparxx

    sparxxMembers

    Oct 21, 2011
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    what cause this error when you turn on profile gpu rendering !!! ??



    D/overlay ( 196): FROM_STATE = OV_BYPASS_2_LAYER TO_STATE = OV_CLOSED
    D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
    E/overlay ( 196): Failed to call ioctl MSMFB_OVERLAY_SET err=Operation not permitted
    E/overlay ( 196): MdpCtrl failed to setOverlay, restoring last known good ov info
    E/overlay ( 196): == Bad OVInfo is: mdp_overlay z=1 fg=0 alpha=255 mask=-1 flags=0x860000 id=-1
    E/overlay ( 196): src msmfb_img w=736 h=1280 format=12 MDP_RGBA_8888
    E/overlay ( 196): src_rect mdp_rect x=0 y=0 w=720 h=1280
    E/overlay ( 196): dst_rect mdp_rect x=0 y=0 w=720 h=1280
    E/overlay ( 196): user_data user_data cnt=8
    E/overlay ( 196): i=0 val=0
    E/overlay ( 196): i=1 val=0
    E/overlay ( 196): i=2 val=0
    E/overlay ( 196): i=3 val=0
    E/overlay ( 196): i=4 val=0
    E/overlay ( 196): i=5 val=0
    E/overlay ( 196): i=6 val=0
    E/overlay ( 196): i=7 val=0
    E/overlay ( 196): == Last good known OVInfo is: mdp_overlay z=0 fg=0 alpha=0 mask=0 flags=0x0 id=-1
    E/overlay ( 196): src msmfb_img w=0 h=0 format=0 MDP_RGB_565
    E/overlay ( 196): src_rect mdp_rect x=0 y=0 w=0 h=0
    E/overlay ( 196): dst_rect mdp_rect x=0 y=0 w=0 h=0
    E/overlay ( 196): user_data user_data cnt=8
    E/overlay ( 196): i=0 val=0
    E/overlay ( 196): i=1 val=0
    E/overlay ( 196): i=2 val=0
    E/overlay ( 196): i=3 val=0
    E/overlay ( 196): i=4 val=0
    E/overlay ( 196): i=5 val=0
    E/overlay ( 196): i=6 val=0
    E/overlay ( 196): i=7 val=0
    E/overlay ( 196): MdpCtrl Lkgo ov has id -1, will not restore
    E/overlay ( 196): Ctrl commit failed set overlay
    E/overlay ( 196): OverlayImpl p0 failed to commit
    E/overlay ( 196): Overlay commit failed
    E/hwcomposer( 196): prepare: commit failed
    D/overlay ( 196): FROM_STATE = OV_BYPASS_3_LAYER TO_STATE = OV_CLOSED
    D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
    D/overlay ( 196): FROM_STATE = OV_BYPASS_3_LAYER TO_STATE = OV_CLOSED
    D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
    D/StatusBar.NetworkController( 687): updateTelephonySignalStrength: mS
     

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