Miui for lt26i JB need some help here


Oct 21, 2011
73
6
18
#1
Hii guys
I had ported miui jb for Xperia S but the launcher is kinda laggy
I used nexus s and cm10 as base!!
Any one has an idea how to make it smoother?

And another question
I can port miui using the stock ics as base??

Sent from my LT26i using Tapatalk 2
 

Acid

Scripting Ninja
Staff member
Aug 20, 2011
2,726
744
247
#2
Stock ICS? And you are building JB? Does it make sense to you?
Better stay with cm10.

Wysłane z mojego MI 2
 
Oct 21, 2011
73
6
18
#3
the tow question are completly not the same rom !!
1 question is for the jb rom
and the second is for another rom i want to know if it possible to build it !!
 

Acid

Scripting Ninja
Staff member
Aug 20, 2011
2,726
744
247
#4
Then yes. Of course. You need a tool called patchrom. You can find it over MIUI github MiCode.

Wysłane z mojego Nexus 7
 

Acid

Scripting Ninja
Staff member
Aug 20, 2011
2,726
744
247
#6
Well, true developers use only Linux as its easy there to do such stuff.


Wysłane z mojego Nexus 7
 
Oct 21, 2011
73
6
18
#9
what cause this error when you turn on profile gpu rendering !!! ??



D/overlay ( 196): FROM_STATE = OV_BYPASS_2_LAYER TO_STATE = OV_CLOSED
D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
E/overlay ( 196): Failed to call ioctl MSMFB_OVERLAY_SET err=Operation not permitted
E/overlay ( 196): MdpCtrl failed to setOverlay, restoring last known good ov info
E/overlay ( 196): == Bad OVInfo is: mdp_overlay z=1 fg=0 alpha=255 mask=-1 flags=0x860000 id=-1
E/overlay ( 196): src msmfb_img w=736 h=1280 format=12 MDP_RGBA_8888
E/overlay ( 196): src_rect mdp_rect x=0 y=0 w=720 h=1280
E/overlay ( 196): dst_rect mdp_rect x=0 y=0 w=720 h=1280
E/overlay ( 196): user_data user_data cnt=8
E/overlay ( 196): i=0 val=0
E/overlay ( 196): i=1 val=0
E/overlay ( 196): i=2 val=0
E/overlay ( 196): i=3 val=0
E/overlay ( 196): i=4 val=0
E/overlay ( 196): i=5 val=0
E/overlay ( 196): i=6 val=0
E/overlay ( 196): i=7 val=0
E/overlay ( 196): == Last good known OVInfo is: mdp_overlay z=0 fg=0 alpha=0 mask=0 flags=0x0 id=-1
E/overlay ( 196): src msmfb_img w=0 h=0 format=0 MDP_RGB_565
E/overlay ( 196): src_rect mdp_rect x=0 y=0 w=0 h=0
E/overlay ( 196): dst_rect mdp_rect x=0 y=0 w=0 h=0
E/overlay ( 196): user_data user_data cnt=8
E/overlay ( 196): i=0 val=0
E/overlay ( 196): i=1 val=0
E/overlay ( 196): i=2 val=0
E/overlay ( 196): i=3 val=0
E/overlay ( 196): i=4 val=0
E/overlay ( 196): i=5 val=0
E/overlay ( 196): i=6 val=0
E/overlay ( 196): i=7 val=0
E/overlay ( 196): MdpCtrl Lkgo ov has id -1, will not restore
E/overlay ( 196): Ctrl commit failed set overlay
E/overlay ( 196): OverlayImpl p0 failed to commit
E/overlay ( 196): Overlay commit failed
E/hwcomposer( 196): prepare: commit failed
D/overlay ( 196): FROM_STATE = OV_BYPASS_3_LAYER TO_STATE = OV_CLOSED
D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
D/overlay ( 196): FROM_STATE = OV_BYPASS_3_LAYER TO_STATE = OV_CLOSED
D/overlay ( 196): FROM_STATE = OV_CLOSED TO_STATE = OV_BYPASS_3_LAYER
D/StatusBar.NetworkController( 687): updateTelephonySignalStrength: mS